For nearly fifteen years Kristin Erickson has worked as a recording and performing artist based in San Francisco, Berlin, and Los Angeles — touring throughout five continents and releasing scores of albums, websites, musicmusic performance, and research on music cognition.
During Kristin’s first year of graduate school in electronic music and recording media at Mills College in 2001, her computer collaboration Blectum from Blechdom won second prize in Digital Music at Ars Electronica in Linz, Austria. As a founding member of the digital duo Blectum From Blechdom, Bevin Kelley and Kristin Erickson experimented with rhythmic electronic improvisation, characterized by malfunction, malformation, absurdist mythologies and a costume built for two — constructing pieces with samplers, synthesizers and self-authored sequencers built in Max/MSP.
In May 2013, Kristin will complete her Doctorate of Musical Arts degree in the Performer-Composer program at the California Institute of the Arts. The focus of her doctoral research has been the development of an audio performer-programming language distributed to a network of performers using wireless devices and headphones. In order to model computer architecture, evolution, and artificial intelligence into social environments, parallel audio signals communicate time-organized instructions to performers. Incorporating theories of logic, sound and semiotics, the performer-programming language is compiled by the performers when the instructions are interpreted.
Kristin’s research extends traditional sonification and auralization to include the world of interactive, interdisciplinary performance as a method for interpreting and representing data. The performance behavior language runs on a platform she is developing called Telebrain, currently a cross-platform, socket-based web application written in node.js. By repurposing technology developed for virtual worlds, and applying the concepts to real-space collaborative performances, Kristin’s work moves away from a visually dominated virtual reality — toward an audio-organized augmented reality. She has been invited to present a paper on this topic at the 19th International Symposium on Electronic Art (ISEA) in June 2013.